Since graduating college and getting real, adult jobs, most of my friends have purchased VIP tickets for one of the three largest conventions in my hometown of Chicago–Wizard World’s Chicago Comic Con. Since I’m still a student (I’m in graduate school), I’ve never had the money to splurge on a VIP ticket. This year, though, I had some extra money…which means that I jumped at the opportunity to buy a VIP pass when I learned that Karl Urban was going to be a guest.
A VIP pass at the convention comes with a few goodies and perks. These are:
Overall, the VIP pass cost me $258. If I had bought things separately, the cost would have been $210. Here’s the break-down.
So the difference in cost for admission and guest perks was roughly $50–which is about the difference for the majority of the VIP passes. An 11×17 poster typically goes for around $20 at a convention, which brings the difference in cost down to $30. I’m not going to count the “value” of a badge, since almost every other convention includes them with cost of admission. (And really, Wizard World, it’s long past time to move away from wristbands, especially for multiple-day ticket holders).
If this difference means nothing for you then, by all means, purchase a VIP pass. If you think you may like to have that extra money to spend on the convention floor, though, consider these points:
What does a VIP pass offer you that you can’t get just by buying the components of a VIP pass separately? Unfortunately, the answer is “Not much.” The VIP passes don’t give a deal to the attendee, and the perks that come with it are hit or miss. On a personal level, I don’t think I’ll ever buy another VIP pass and, if I was asked, I’d caution other convention-goers to save their money. The only exception would be if you were only able to attend the convention for one or two days–but then, the gap between price becomes that much more vast.
In the end, the value of a VIP ticket at Wizard World depends on your personality. If you’re easily frustrated by waiting in line, then the ability to pass up some of the photo op and autograph (for the highest-billed guests) lines would be very valuable. If you’re patient, and you don’t mind spending some of your four days in line, then you may be better financially if you buy you ticket, autographs, and photo ops separately. While VIP passes can be great for other conventions, you don’t really get the same bang for your buck at a Wizard World convention.
Have you attended a Wizard World convention with a VIP pass? What was your experience? Did you think it was worth it? Or have you been a VIP at another convention? Sound off in the comments!
Trion Parties in Seattle!
Trion has been sending out PAX invitations and teasers about special announcements all week via email, networks, and Twitter regarding all of their games– RIFT, ArcheAge, Defiance, and Trove– and fans were enthusiastically waiting to hear what was going on! So, what we did find out? Let’s take a peak:
We found out that the Closed Beta for Trove will be beginning on September 25th, 2014.
RIFT’s Nightmare Tide Expansion!
Next up, RIFT! Nightmare Tide will launch October 8th, 2014. We also found out that there will be three different Collector’s Editions available for purchase.
We heard some big news for ArcheAge, too. We’re looking at a September 12th Headstart that will last four days with the game’s launch on September 16th, 2014. Right around the corner!
Finally, the team announced that Defiance will be getting a new patch. It’s great news for all games across Trion Worlds as Syfy’s Defiance Season Two ended this week. We’ll look out for more news as future developments of the TV series and its game progress.
All pictures were taken from Twitter– Thank you to all photographers!
The post RIFT 3.0: Nightmare Tide and ArcheAge Launch Dates Revealed– Plus More! appeared first on JunkiesNation.
Welcome to Junkies Nation’s cosplay review, Weekly Cos-day! Here, we will highlight some of the best cosplays we saw on the internet this week (including those submitted by you, dear readers!). We end each article with a link to a cosplay tutorial so that you can finally make that perfect cosplay you’ve been dreaming about.
This week’s article is a collection of some of the cosplay we saw at Wizard World Chicago!
The Cosplay of Wizard World Chicago
Capes look simple, but appearances can be deceiving. It’s fairly easy to make a good cape–but it’s difficult to make a great cape. This tutorial by cosplayer and YouTuber AntiAiChan is perfect for getting you off on the right foot.
Greetings, Junkies, Vitality here. In this article we’re taking a look at the Harani starting zone focusing on rushing through to level 10 and obtaining our small farm with enough gold to plant stuff all in under an hour and a half. If you aren’t leveling a Harani, you can also check out my speed leveling guides for the Firran starting zone, the Elf starting zone, and the Nui starting zone.
Let’s jump in with the setup:
Ore Detectors are located very closely to the initial zone in. These were chosen for their ease of area of effect setup and relatively quick spawn rates. Towards the south end of the starting area there’s a gigantic field of Iron ore nodes that you can periodically chain-harvest for increased leveling speed and very valuable materials.
As a Battlerage you will have a huge advantage here, being able to administer a frontal cone AE on the third swing of your Triple Slash. The cone finisher takes a bit of getting used to positioning-wise as it’s damage is allocated locally in relation to your target.
Tab/click target through all the foes and launch an arrow, up to 8. Be sure not to go over the 8 monster maximum or they’ll trigger a Gathering buff which will reduce the damage they take by 80%.
Bunch them up and spam that Triple Slash. You can hold the hotkey down and the game will repeat the action so you don’t mess your hand up right out of the gate. Take advantage of the game’s auto-target nearest feature too with this function.
What the heck are dynamically localized spawn timers?
Kill a certain amount in a certain area and they’ll repopulate quicker, so we focus our efforts on one particular spot of eight FODs in sets of four to set up a cyclical pulling structure.
Do back to back pulls until your mana runs low then loot all the coin purses. Non-XP gaining functions like looting or UI adjustments etc should be done during this low-mana downtime period. This includes opening coin purses too as you’ll need at least 85 silver by the time you’re done.
Story quests are most easily recognizable by their green exclamation point as opposed to the yellow ones scattered everywhere. The importance here is that they reward you with Gilda Stars. You’re going to need as many Gilda Stars as you can get your hands on come day one. They’re the base currency for purchasing property and other similar amenities (among many other uses).
We’d be crazy to pass up early opportunities at easy Gilda Stars, especially considering the story quests in this area are just straight up pathetic fast and easy.
• Pro Tip: Blaze it down the road but don’t skip the movement speed boosting Plasma Charge! Activating dash will cancel the speed buff. Keep that in mind.
Since you simply need to pick up the green quests and talk to the next person down the road, these aren’t very difficult at all. We won’t go into too much detail about them.
Make your way to the weaponsmith in town, which is fairly close to the next story quest turn in. Pick up a level 8 two-handed weapon with the money you earned from the coin purses. This will cut the TTK of the Elementals in half.
Head East. Once you get far enough down the road you’ll see a bounty board with a yellow axe icon over it. Pick this quest up. You’ll notice it’s for Redmane Gnolls, our next grinding target.
Now, make your way north of the quest board to the camp of Gnolls. Take note though, these guys aren’t as easy as the FODs. You’ll have to take your time here getting into a rotation and you won’t really be able to AoE farm these. Typically these will go down in two auto attacks and two triple slashes. I use charge here to increase clear speed as these are fairly weak. Redmane Gnoll leaders take a bit more effort to kill but award you with double the normal monster XP and a guaranteed coin purse.
Kill Redmane Gnoll Leaders all the way to level 10.
Estimated total completion time of 55 – 70 minutes total (30-35 for FODs 30-35, for Gnolls).
Bust your butt northeast to Tigerspine Mountains: Anvilton. Hit the book in town and bind yourself there. The run should take about 5 minutes. At the fork in the road near Anvilton you’ll see a public farm.
There’s a Farmer NPC there with a green plant icon over his head. This is the start of the Small Farm quest chain. You’ll have to gather water at the well nearby, water some corn, buy a potato eye from the seed vendor, and plant it. You’ll then have to run to the Auction House vendor to the west and back. Presto! Small farm designs, wood, tax certificates.
After you get your small farm, the guy will send you to talk to another NPC to show you how to plant your farm down on the land. Don’t bother with that just yet. Instead, go grab some choice land!
If you liked this guide or have any questions or suggestions for an article you’d like to see in the future please be sure to leave a comment below!
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Trion Worlds Gives the Thumbs Up!
Sven Bybyee, the Lead Concept Artist for Trion Worlds who designed this armor set, sent his approval inviting Mr. Schonian to the 3.0 Alpha. Schonian responds on Facebook with this message:
“Best Cosplay moment EVER. The Designer of the Rift Armor Sets send me a message and sad that its a big compliment that I cosplayed his Design and he love it
In March, HS Designs also created an awesome Storm Legion Warlock using the Mage “Abyssal Bundle” and when you browse their Facebook page it appears there is definitely an interest in 3.0 armor sets.
Cosplay has become such an exciting part of gaming, animation, role play, and art design, so it is with a massive smile we are able to enjoy such a brilliantly creative interpretation of RIFT.
Well done, HS Design! We cannot wait to see your future designs!
While gamers and streamers alike have been expecting to hear the news that Twitch had been purchased, it came as a surprise that the purchaser was Amazon. Twitch had been in talks with Google until recently, when it’s presumed that Google backed out due to the competition between Twitch and YouTube. Once Google had stepped back, Amazon stepped in. Amazon has been trying to get a hold of the gamer market for a while (see the gaming features of the new Fire TV), so they made the strategic decision to purchase Twitch for $970 million.
While the acquisition holds a lot of potential, it’s really too soon to tell how the sale will lay out. What do you hope that Amazon will bring to Twitch? What makes your nervous about the change in ownership? Sound off in the comments!
Update: Twitch.tv was the victim of a DDoS attack only a few hours after the Amazon purchase was announced. It is widely believed that the culprit was Lizard Squad. Although the attack occurred around the time of the announcment, it is unclear whether or not it was a motivating factor as Lizard Squad also took down League of Legends and Battle.net.
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While Twitter didn’t exactly get its wishes grated by Disney magic, it was announced on Tuesday that Donald Glover is going to voice one of the incarnations of the famed web-slinger on Disney HD’s Ultimate Spider-Man: Web Warriors. Glover will voice Miles Morales, the pre-teen who takes the place of Peter Parker after his death. The casting is certainly apt, since the campaign to case Donald Glover in the Spider-Man reboot inspired the creation of the character.
The season premiere of Ultimate Spider-Man: Web Warriors will air on Disney HD Sunday, August 31st at 9am ET.
The RIFT official forums have been a roller coaster for the past two weeks with changes occurring to the game as Trion prepares for the 3.0 expansion entitled “Nightmare Tide“. Some intrigue has sparked early this week thanks to Senior UI Artist Amber “Gingers” Alexander teasing us with a tiny bit of info regarding Minions.
What are they and how will they be included in Telara?
Speculation is flying, but in these infant stages it appears this card game is all about Minions that specialize according to their RIFT lore. When attained, players get to send them out on adventures to acquire items in the game. Minions will also level up and acquire stats.
For now that is all the information we have on Minions which are bound to bring a refreshing element to Telara. We will follow this development closely. More fun is a bonus for everyone!
No, that’s not an April Fool’s joke on the front page of the Mario Kart 8 website. In addition to the free Mercedes DLC being released tomorrow, Nintendo fans will be able to pre-order two upcoming DLC packs that grant them 16 new courses, 6 new drivers, 8 new vehicles, and 8 new colors for Yoshi and Shy Guy for about $12. The course count alone increases the total courses by 50% and will be the first new cups Mario Kart has received since Mario Kart DS. More information from the official press release after the cut.
Massive Mario Kart 8 DLC Packs Add 16 New Courses, Plus New Drivers and Karts
Link, Isabelle and Animal Crossing Villager All Get Ready to Race
REDMOND, Wash.–(BUSINESS WIRE)– Two new downloadable content packs will take the world of Mario Kart 8in directions the franchise has never seen before, while significantly expanding game-play options. The packs, which launch this fall and in spring of 2015, and are available for advance purchase starting Aug. 27 at $7.99 each (or $11.99 for both), deliver a ton of new content, including first-time crossover characters like Link from The Legend of Zelda franchise and both Isabelle and the Villager from the Animal Crossing series.
Two new downloadble packs, which launch this fall and in spring of 2015, and are available for advance purchase now at $7.99 each (or $11.99 for both), deliver a ton of new content, including first-time crossover characters like Link from The Legend of Zelda franchise. (Photo: Business Wire)
In addition to these two new downloadable content packs, a previously announced game update goes live Aug. 27 that adds a variety of new features, including three free Mercedes-Benz cars that players can race: the modern Mercedes-Benz GLA, the 300 SL Roadster from the 1950s and the legendary Silver Arrow of the 1930s. Go to http://ninten.do/6181WR6Bto view a video of the in-game karts in action.
“More than 1 million Wii U owners in the United States alone are already enjoying the fun of Mario Kart 8,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “Mario Kart 8 already includes the largest number of characters, karts and options of any Mario Kart game to date, and these amazing expansion packs give players even more choices.”
Each pack will contain two new cups, each with four courses, which, in total, increases the number of currently available courses by 50 percent. The DLC packs include classic courses like Wario’s Gold Mine from Mario Kart Wii, as well as new courses, some taking place in the worlds of The Legend of Zelda and Animal Crossing. New vehicles will also arrive with each pack, including the Blue Falcon kart representing the F-Zero franchise in the first DLC pack.
Mario Kart 8 owners who purchase both packs starting Aug. 27 will get access to eight new colors of Yoshi and eight new colors of Shy Guy to race with immediately. To purchase the packs in advance, users with a broadband Internet connection can click the new “Shop” icon in the game or visit the Nintendo eShop on Wii U.
The DLC packs are scheduled to include the following:
Pack 1: The Legend of Zelda X Mario Kart 8 (Release Date: November 2014) – $7.99
Pack 2: Animal Crossing X Mario Kart 8 (Release Date: May 2015) – $7.99
Pack 1 + Pack 2 Bundle – $11.99
Yo, Junkies, Vitality here. In this article we’re taking a look at the Elf starting zone and how to blast through it in an hour and keep our pockets stuffed full of gold at the same time. With all the closed Beta action going on, knowing how to get out of the newbie zone as fast as possible is critical. If you aren’t leveling an Elf, you can also check out my speed leveling guides for the Firran starting zone and the Nui starting zone.
Let’s jump in with the setup, shall we?
Levels 1 – 7: Dry Wood Elementals and Deer
Dry Wood Elementals and Small Deer are located very closely to the initial zone in. These were chosen for their ease of area of effect setup and relatively quick spawn rates. With an added bonus, the Dry Wood Elementals are essentially risk-free kills due to them chasing bunny rabbits around and not fighting back while doing so.
Right off the bat, rush on down the road and pick up your story quest (marked by the green “ Levels 7 – 10: Story Quests, Buying a Weapon, and Treeleaf Nymphs?v=14841" align="absmiddle" class="wiki-markup image-absmiddle" border="0" />
Story quests are most easily recognizable by their green exclamation point as opposed to the yellow ones scattered everywhere. The importance here is that they reward you with Gilda Stars. You’re going to need as many Gilda Stars as you can get your hands on come day one. They’re the base currency for purchasing property and other such amenities (among many other uses).
We’d be crazy to pass up early opportunities at easy Gilda Stars, especially considering the story quests in this area are just straight up pathetic fast and easy.
Pro Tip: Blaze it down the road but don’t skip the movement speed boosting Travel Stones! Activating dash will cancel the speed buff. Keep that in mind.
Since you simply need to pick up the green quests and talk to the next person down the road, I won’t bother going into too much detail.
Once you get far enough down the road you’ll see a bounty board with a yellow axe icon over it. Pick this quest up. You’ll notice it’s for Treeleaf Nymphs, our next grinding target.
Make your way to the weaponsmith in town, which is fairly close to the last story quest turn in. Pick up a level 7 two-handed weapon. This will cut the TTK of the Nymphs in half.
Now, make your way west of town to the field of Nymphs. Take note though, these guys aren’t as easy as the elementals. You’ll have to take your time here getting into a rotation and you won’t really be able to AoE farm these.
Typically these will go down in two auto attacks and two triple slashes. Don’t bother using Charge or anything else. We set up this rotation to conserve mana and decrease our downtime.
Kill Nymphs all the way to level 10.
Estimated total completion time of 55 – 70 minutes total (20-25 for elementals 30-45 for Nymphs).
Small Farm Quest Time!
Bust your butt east to Lilyut Hills: Windshade. Hit the book in town and bind yourself there. The run should take about 6 minutes. West of the fork in the road at Windshade you’ll see a public farm.
There’s a Farmer NPC there with a green plant icon over his head. This is the start of the Small Farm quest chain. You’ll have to gather water at the well nearby, water some corn, buy a potato eye from the seed vendor, and then plant it. You’ll have to run to the Auction House vendor to the west and back. Presto! Small farm designs, wood, tax certificates.
After you get your small farm, the guy will send you up north to talk to another NPC to show you how to plant your farm down on the land. Don’t bother with that just yet. Instead, let’s go grab some choice land!
My choice land is on the northern coast of Two Crowns at Moonswept Homes. This location has ideal boat access and a great crafting town with easy trade pack setups. The run takes about 20 minutes from the small farm quest if you aren’t lucky enough to catch any trams.
Cut south through Dewstone plains, down the eastern coast, and cut across the southern water channel. Make sure to stick to the right hand side cliff because there are some pretty aggro mobs out in the water. The mermaids off to the right are neutral.
Head east across the beach until you get to Moonswept Homes. Make sure you dip into the town to get the teleport waypoint logged into your book. Then head north to the beach and find a nice spot for your farm. Day one, you should be one of the first people there.
Before you head out!
Pop some geese, beans, and strawberries down on your completed small farm. You’ll need these for the large farm quest. Geese straight up take 6 hours to mature, so get them down early and be sure to only pluck the feathers and not butcher them instead!
If you liked this guide or have any questions or suggestions for an article you’d like to see in the future, please leave a comment below!
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