Gesendet: 18.10.12, 14:07
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Rift Update 1.11 Tempest Rising has been applied to all shards (8:00am PDT 10/17/12 [NA] - 1:00am GMT/2:00am BST 18/10/12 [EU]). You will find the extensive patch notes in the official Rift forum.

10:30am PDT 10/18/12 : We have just updated our website with the latest discoveries! You can also enjoy our up to date soultree and planar calculators!
The Hotfix #1 was applied on Thursday (8:00am PDT 10/18/12 [NA] - 1:00am GMT/2:00am BST 19/10/12 [EU]).
The Hotfix #2 was applied on Friday (7:00am PDT 10/19/12 [NA] - 1:00am GMT/2:00am BST 20/10/12 [EU]) .
Magelo Sync has been updated!
RIFT 1.11 Hotfix #2 - 7:00am PDT 10/19/12 [NA] - 1:00am GMT/2:00am BST 20/10/12 [EU]
GENERAL
- Infernal Dawn: Maelforge: Resolved the super-annoying encounter resets in the second Maelforge encounter.
- Reduced NPC spell damage across the board in the four Slivers - Drowned Halls, Gilded Prophecy, Rise of the Phoenix, and Primeval Feast. These hadn't been tuned down for new combat values.
- Overhead nameplates are visible again with Supersampling enabled.
- Made mobs in Terminus and Mathosia less aggro, and less likely to call nearby NPCs for assistance from far away.
- Reduced the amount of Valor on the remaining PvP Armor and Weapon sets that hadn't been adjusted.
COMBAT/SOULS
- Updated the tooltip for the Hit stat - it was not reflecting the 1.11 combat change!
- Removed Strength, Intelligence, Wisdom, and Dexterity from the pet stat panel as these are no longer used.
- Archon: Shared Vigor no longer affects Armor.
- Archon: Arcane Aegis: Now increases Armor in addition to Resistances.
- Archon: Lava Field: Now stacks properly with other Souls' personal buffs of a similar nature.
- Archon: Archon Auras should now have priority over all buffs of the same power within the same stacking group.
- Bard: Motif of Bravery: No longer blocked by other critical hit buffs - reduced the amount of critical hit it grants as it can now be stacked with other similar buffs. Has priority over other Attack Power or Spell Power long-term buffs.
- Beastmaster: Fixed a bug preventing Beastmaster from queueing as Support for random dungeons.
- Beastmaster: Beastmaster Synergy Crystal can now stack if a group has more than one.
- Beastmaster: Bond of Alacrity: Now functions both in and out of combat.
- Beastmaster: Call of Kinship: Does not actually apply a healing buff - removed that text from the tooltip, and allowed it to stack with Motif of Regeneration.
- Beastmaster: Call of the Forest: Fixed a few bugs with this so it should actually... work.
- Beastmaster: Command to Stand Ground: No longer conflicts with other short term buffs.
- Paladin: Reverent Protection: Removed this from the personal absorbs buff group so it no longer conflicts with other self-absorbs.
- Purifier: Spiritual Conflagration: Now absorbs the proper amount when used on others.
- Purifier: Signs now properly trigger from Symbols.
- Pyromancer: Heat Wave: Now on the "personal" stacking group for cast time reduction rather than the global ones - cannot stack with other personal cast time reductions but will stack with group versions.
- Reaver: Reaping Touch: Ability changed - now provides a bonus to Damage over Time damage and allows Ravaging Strike to apply an armor debuff that properly scales with level.
- Warden: Reef Barrier: Can now stack with Call of Stone or Motif of Tenacity, but slightly reduced its effectiveness because of this.
- Warlord: Empowering Strike: Fixed various rank versions being on the wrong stacking group.
RIFT 1.11 Hotfix #1 - 8:00am PDT 10/18/12 [NA] - 1:00am GMT/2:00am BST 19/10/12 [EU]
GENERAL
- PVP:
- Reduced the base amount of Valor granted from Armor and Weapons. (A couple still need to be adjuisted.)
- Increased the reduction to single target and AoE heals and absorbs in PvP.
- Boosted the amount of Valor granted from Pure Valorstone augments.
- Reduced the amount of Valor granted from Bolstering in Warfronts and Conquest.
- World Event Merchants are no longer attempting to celebrate Fae Yule early!
SOULS
- The following passive abilities no longer disappear when you respawn:
- Inquisitor: Pursuit of Truth
- Justicar: Salvation
- Purifier: Hot Streak
- Warden: Rising Tides
- Warlord: Down and Dirty
- Beastmaster: Call of the Forest: Fixed a bug causing this to not work properly.
- Beastmaster: Command to Stand Ground: Fixed this not granting its Armor bonus correctly.
- Dominator: Degeneration: Fixed this being unusable on valid targets in certain situations.
- Justicar: Interdict: Fixed mana cost.
- Justicar: Mien of Leadership: Corrected tooltip.
- Paladin: Fixed a stacking collision with Reverent Protection and various souls' self-shields.
- Warlord: Everything is a Weapon: Will now update its values as you gain or lose Armor buffs or armor items.
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