Instant - No Global CooldownCooldown: 5 secondsBest used with Synthesis for Single Target healing.
Ability damage dealt by the Mage heals up to 5 party or raid members. Instant Life abilities restore 63 to 65 health. Cast time Life abilities heal more based on cast time, up to 156 to 159 health. Non-Life abilities restore 12 to 12 health. Outgoing Non Chloromancer damage is reduced by 50%. This penalty is reduced by points spent in the Chloromancer soul, down to a minimum of 0%. Lasts 1h.
Requires 11 Points Spent in Chloromancer
Requires Level 11