30 meter rangeDamage
20 Energy
Casting Time: 1.5 secondsRequires Any WeaponDeals additional damage per Combo Point. Deals up to 3.5 times more damage on a critical. Has a 2 times the normal chance to critically strike. 1 Point: 194 damage 2 Points: 596 damage 3 Points: 1336 damage 4 Points: 2593 damage 5 Points: 4584 damage
Requires 12 Points Spent in Marksman
Requires Level 12