Infernal Dawn: Maelforge: Resolved the super-annoying encounter resets in the second Maelforge encounter.
Reduced NPC spell damage across the board in the four Slivers - Drowned Halls, Gilded Prophecy, Rise of the Phoenix, and Primeval Feast. These hadn't been tuned down for new combat values.
Overhead nameplates are visible again with Supersampling enabled.
Made mobs in Terminus and Mathosia less aggro, and less likely to call nearby NPCs for assistance from far away.
Reduced the amount of Valor on the remaining PvP Armor and Weapon sets that hadn't been adjusted.
Updated the tooltip for the Hit stat - it was not reflecting the 1.11 combat change!
Removed Strength, Intelligence, Wisdom, and Dexterity from the pet stat panel as these are no longer used.
Archon: Shared Vigor no longer affects Armor.
Archon: Arcane Aegis: Now increases Armor in addition to Resistances.
Archon: Lava Field: Now stacks properly with other Souls' personal buffs of a similar nature.
Archon: Archon Auras should now have priority over all buffs of the same power within the same stacking group.
Bard: Motif of Bravery: No longer blocked by other critical hit buffs - reduced the amount of critical hit it grants as it can now be stacked with other similar buffs. Has priority over other Attack Power or Spell Power long-term buffs.
Beastmaster: Fixed a bug preventing Beastmaster from queueing as Support for random dungeons.
Beastmaster: Beastmaster Synergy Crystal can now stack if a group has more than one.
Beastmaster: Bond of Alacrity: Now functions both in and out of combat.
Beastmaster: Call of Kinship: Does not actually apply a healing buff - removed that text from the tooltip, and allowed it to stack with Motif of Regeneration.
Beastmaster: Call of the Forest: Fixed a few bugs with this so it should actually... work.
Beastmaster: Command to Stand Ground: No longer conflicts with other short term buffs.
Paladin: Reverent Protection: Removed this from the personal absorbs buff group so it no longer conflicts with other self-absorbs.
Purifier: Spiritual Conflagration: Now absorbs the proper amount when used on others.
Purifier: Signs now properly trigger from Symbols.
Pyromancer: Heat Wave: Now on the "personal" stacking group for cast time reduction rather than the global ones - cannot stack with other personal cast time reductions but will stack with group versions.
Reaver: Reaping Touch: Ability changed - now provides a bonus to Damage over Time damage and allows Ravaging Strike to apply an armor debuff that properly scales with level.
Warden: Reef Barrier: Can now stack with Call of Stone or Motif of Tenacity, but slightly reduced its effectiveness because of this.
Warlord: Empowering Strike: Fixed various rank versions being on the wrong stacking group.