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Infuse Magic

Calling :  Mage

Soul :

Infuse Magic

35 meter range Heal 15% Mana Instant - No Global Cooldown Cooldown: 30 seconds
Consumes up to 10 charge per second to heal target ally 1393 each second. Heal increases by 12% per tick. This effect lasts for 10 seconds or until you have less than 10 charge, whichever comes sooner. Cannot be cancelled by the caster. Charge cannot be generated while active.
Requires 28 Points Spent in Frostkeeper